Computer Science Student at UC Irvine | AI Researcher | Game Developer
I am a motivated Software Engineering B.S. student at the University of California, Irvine with a 3.95 GPA. My passion lies at the intersection of Artificial Intelligence, Game Development, and Software Engineering. I have hands-on experience utilizing supercomputers (Perlmutter & Lawrencium), fine-tuning LLMs, and leading development teams for indie games.
Python, C++, Java, JavaScript, TypeScript, C#, Assembly, PHP
PyTorch, TensorFlow, Hugging Face, LLMs, Axolotl, Deep Q-Learning
Unreal Engine, Unity, WebGL, C++ QT
MongoDB, SQL, React, Node.js, HTML5/CSS, Streamlit
B.S. Software Engineering
Fall 2024 - Present | GPA: 3.95
Algorithms, Software Design, Project Management
AS Cyber Defense & AS Computer Science
Granted May 2024 | GPA: 3.92
Linear Algebra, Assembly, Data Structures