Computer Science Student at UC Irvine | He/Him/She/Her | AI Researcher | Game Developer
I am a motivated Software Engineering B.S. student at the University of California, Irvine with a 3.96 GPA. My passion lies at the intersection of Artificial Intelligence, Game Development, and Software Engineering. I have hands-on experience utilizing supercomputers (Perlmutter & Lawrencium), fine-tuning LLMs, and leading development teams for indie games.
B.S. Software Engineering
Fall 2024 - Present | GPA: 3.96
Algorithms, Software Design, Project Management
A.S Cyber Defense & A.S Computer Science
Granted May 2024 | GPA: 3.92
Linear Algebra, Assembly, Data Structures
Python, C++, Java, JavaScript, TypeScript, C#, Assembly, PHP
PyTorch, TensorFlow, Hugging Face, LLMs, Axolotl, Deep Q-Learning
Unreal Engine, Unity, WebGL, C++ QT
MongoDB, SQL, React, Node.js, HTML5/CSS, Streamlit
NASA Missions: Discover, Explore, and Innovate
Panelist / Speaker
Attended to speak as an alumnus for the Community College Internship (CCI) program. Shared insights on navigating federal research internships, networking within national labs, and transitioning from community college to a 4-year university.